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Check out a special thing I did for this game here!

Steam | Website | Nintendo eShop | YouTube Channel

Responsibilities

  • Coordinated with the lead designer and programmer to implement new features akin to their vision and style.

  • Designed and implemented enemy Bestiary system.

  • Handled graphics options system.

  • Scripted modular pause menu system, complete with sub-menu navigation.

  • Scripted / structured ship equipment screen.

  • Contributed to key/control binding support for Xbox, PS4, Nintendo Switch, and Keyboard & Mouse.

  • Aided with game optimization by deep profiling the project and stripping redundant/expensive method calls.

  • Helped showcase the game at events like PAX East and the Made in MA Party.